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  • A Disney animation legend explains why he's convinced Google's new movie app is the future

    google spotlight stories creator panel

    Glen Keane is a bona-fide Disney Legend — seriously, he officially earned the title back in 2013. In his thirty-five-some-odd years at Disney, Keane was the lead animator for enduring characters like Ariel from The Little Mermaid, Beast, from Beauty and the Beast, and Aladdin, from Aladdin.

    Most recently, he animated both characters from the award-winning Disney short Paperman before leaving Disney in 2013. 

    "When I left Disney, I left with a sense that there has to be something more," Keane says. "I just want to live without walls." 

    Keane found that "something more" at Google's Advanced Technology and Projects (ATAP) lab — the skunkworks within Google that founder Dr. Regina Dugan describes as "a small band of pirates trying to do epic s--t." ATAP is well-known for giving its researchers and experts carte blanche to work on cool stuff that interests them.

    At last year's Google I/O event, Dugan and her team unveiled Google Spotlight Stories, a super-cool mobile app that shows you a 360-degree, totally immersive movie where you can look around each scene just by moving your phone around. Duet, a short cartoon directed and animated by Keane, launched with the app.

    At this this week's Google I/O 2015, Google ATAP released its first live action short film, a creature feature directed by The Fast and the Furious director Justin Lin called "Help!" 

    The form presents a lot of challenges for seasoned directors, who are used to picking and choosing their shots down to the last specific detail. In Google Spotlight Stories, a viewer can look anywhere in every scene, any time they want. It's a tremendous loss of power for detail-oriented directors. 

    "I'm sharing that power with the viewer," Lin said on a panel of Google Spotlight Stories creators at Google I/O on Friday.

    A director can't have so much as a floodlight or trailer or extras hanging out off screen, because there is no off-screen.

    It's a frustration that Keane sympathizes with, and it presented a big challenge when he was working on Duet, he says. Early on in production, Keane was planning to "rely on [his] animation and [his] drawing skills" to tell the story, treating it like any other film he's worked on.

    But his son Max Keane, Duet's production designer, urged him to work out every single shot beforehand just to make sure that every scene worked in three dimensions. "I was sort of like sweating blood," Keane says, but it paid off in a more cohesive, three-dimensional film. 

    The payoff, Keane says, is a more emotional film. Because a viewer is literally placed into the middle of the scene, there's "an immediate touching of the audience." It gets the idea and the feeling that an artist wants to convey through to the viewer much more quickly, making it kind of a "visual poem," he says. 

    Even better is that it works on mobile devices, Keane says. Not everybody can go to a movie theater, Keane says, but more and more people the world over are getting online with smartphones and tablets. And since Google Spotlight Stories is ideal for short films, it requires a smaller time investment.

    Lin refers to Google Spotlight Stories as "an intersection of art and commerce."

    For Keane, who's working on more Google Spotlight Stories projects, it's giving his work a broader audience, and the tools to tell more interesting stories. 

    "This has to have a future," Keane says.

    SEE ALSO: Google's new finger control technology is straight out of a science fiction movie

    Join the conversation about this story »

    NOW WATCH: Here's what 'Game of Thrones' stars look like in real life

  • Google's Project Vault is a tiny computer for sending secret messages (GOOG)

    Google Project Vault

    Google on Tuesday showed off what has to be one of the smallest computers ever: Project Vault.

    This is a full computer packed onto a micoSD card, those tiny cards typically used to add extra memory to your smartphone or digital camera.

    And that means it can slip into the MicroSD slot of your smartphone or PC. It's main function: to encrypt your communications so snoops — be they hackers or the NSA — can't eavesdrop. Such secret communication requires both phones to be using a Project Vault device, according to a demo showed on stage at the Google I/O developers' conference happening this week in San Francisco.

    Google says the device can also be used to encrypt video and as an alternative for passwords. It released a software-development kit for Vault, asking developer attendees to get creative and build apps for it.

    While it one day might be of interest to consumers, Google says it aiming it first at business users. A lot of industries, from health care to finance, are required to encrypt and secure their communications.

    Even though Project Vault is the size and shape of a tiny memory card, it has an ARM-based processor, wireless communications (in this case, NFC) and an antenna.

    Just as interesting, the project was led by Peiter Zatko, the former head of 1990's hacker group L0pht, who famously testified in 1988 to Congress that his group could bring the internet down in 30 minutes. He had been working at DARPA prior to joining Google in 2013.

    SEE ALSO: Google's new finger control technology is straight out of a science fiction movie

    Join the conversation about this story »

    NOW WATCH: This new version of Google's self-driving car will hit the streets of Mountain View this summer

  • Google's new finger control technology is straight out of a science fiction movie (GOOG)

    Ivan

    The days of swiping a finger against a glass screen might soon seem as antiquated as dialing numbers on a rotary telephone.

    If Google has its way you won't need to touch a screen at all anymore. 

    The company's lab for advanced projects showed off new technology on Friday that lets users move their fingers in the air to control objects in the virtual world.

    It's called Project Soli, and it uses radar waves to detect precise finger movements or finger "micromotions."

    The result is something that looks like it's from a science-fiction movie such as Minority Report or Her, in which characters manipulated virtual objects by gracefully moving their hands or fingers in the air.GoogleSoli1

    At Google, the project is the work of the Advanced Technology and Projects lab, the company's research lab focused on futuristic technology led by Regina Dugan (and which is separate from the Google X labs that's developing self-driving cars and internet beaming balloons). 

    Google showcased an early prototype of the Soli technology on stage with impressive results. Google showed how precise, fine motor skills, such as pinching the thumb and index finger, or rubbing them together at different speeds, could be used to control all sorts of things without actually touching them.

    In one demo, the founder of Google's Project Soli, Ivan Poupyrev, kicked a virtual soccer ball by flicking at the screen. In another, he changed the hours on a clock by turning an imaginary dial with his fingers, and then changed the minutes by raising his hands further away from the screen and doing it again.

    GoogleSoli2

    Google said that after 10 months of work it has already shrunk the technology to enable Soli into a small fingernail-sized chip. The idea is that a chip this small could be integrated into electronic devices, such as smartwatches with cramped screens not well-suited to traditional input methods like finger-swiping or styluses. 

    As wearable devices become more popular and as screens get smaller, it becomes tougher to click different elements, explained Google's Dugan. 

    GoogleSoli3

    Soli technology could also play a big role in virtual reality by providing a way for people to interact with the digital objects they encounter in virtual worlds. Facebook, which acquired VR headset maker Oculus for $2 billion in 2014, has previously discussed the importance of similar advancements. 

    Google did not say whether it planned to make the chips itself that will provide this capability or whether it views Soli as more of a technology standard that it hopes other companies will use to build products.

    Here's a video showing how it works: 

    SEE ALSO: Google is partnering with Levi's to create smart pants that can control your phone

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  • Google just crushed Dropbox's dream of becoming your one-stop storage destination (GOOG)

    monster truck crushed bigfootOne of the announcements that drew the loudest cheer from Google I/O on Thursday was a new service called Google Photos.

    Google Photos is a service that lets you store and share photos and videos on the web. Users can back up their photos and videos on it automatically, freeing up storage space on their smartphone or tablet. It also comes with smart image recognition technology that’s capable of sorting photos under specific terms. So if you look for “Snowstorm in Toronto,” it will automatically find all relevant pictures.

    Best of all, it comes with unlimited storage space — for free.

    And that means Google just made life a lot easier for many people, including its 900 million Gmail users worldwide. Who wouldn’t be happy about a free, unlimited storage app that saves all your photos?

    Dropbox, for one.

    Last April, Dropbox launched a new photo saving app called Carousel. It basically backs up photos stored in Dropbox and automatically organizes them by time and location. It offered up to 5GB of free storage for signing up, but the idea was eventually to get consumers to pay for storage beyond that point.

    Dropbox at the time made Carousel a central piece of its new company-wide vision called “Home for Life,” where Dropbox serves as a platform for other daily productivity apps. 

    Unfortunately, Carousel never took off. It's hovering around #600 in Apple’s AppStore, and getting less than 5 million downloads on Android's Google Play.

    And now with Google Photos — which looks and feels almost identical to Carousel, but only with free, unlimited storage — Carousel has a hard road.

    That means there’s only more pressure on Dropbox for Business, its premier service targeting business customers, to ramp up sales. The file storage space in general is heading to something called “race to zero,” where companies essentially charge nothing for dumb storage space. They have to provide value in other areas, like security and collaboration, which is what Dropbox for Business is designed to do.

    “Unless they pull something amazing out of the hat from the consumer space, I would say the consumer space is not going to make any money for Dropbox anymore,” a former Dropbox employee told us in a previous interview. “Their opportunity is really going to be on carving out a decent market size out of Dropbox for Business.”

    Dropbox declined to comment on this article.

    SEE ALSO: The clock is ticking for Dropbox, valued at $10 billion more than a year ago

    Join the conversation about this story »

    NOW WATCH: This new documentary reveals how taking photos of everything defines our lives now

  • Google is partnering with Levi's to create smart pants that can control your phone (GOOG)

    GoogleClothes

    What if you never had to pull out your phone to dismiss an incoming call? That's the type of future Google and Levi's are envisioning.

    The two companies are partnering to create a pair of "smart" jeans that you can use to perform certain actions on your phone, Google announced during its annual I/O developer conference in San Francisco on Friday.

    The move is part of a bigger initiative by Google called "Project Jacquard," which is essentially a type of smart yarn that would allow textile manufacturers to create electronic clothing more easily.

    There's no word on when you'll actually be able to buy a pair of Levi's pants to come from the partnership. But we got an idea of how fabric with Google's special yarn woven inside would work. During a demo we saw on Thursday, we tapped a small section on a piece of fabric to pause and play music. You could also swipe the fabric to control volume. 

    Google isn't the first to dream up such an idea — plenty of companies large and small are working on creating clothing that can connect to your phone. But it sounds like Google is creating a common type of thread that would make it easier to create such devices.

    What we're seeing at I/O is just the tip of the iceberg, Google says. Designers and developers will be creating apps that are tailored to these types of smart clothing. 

    SEE ALSO: Here's everything Google announced at its annual developer conference

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    NOW WATCH: Kids settle the debate and tell us which is better: an Apple or Samsung phone

  • This is the fundamental difference that makes Google more important than Apple (GOOG, AAPL)

    larry page

    Google announced a bunch of new products yesterday at "Google I/O," and tech blogger Ben Thompson has written a long and interesting story about how Google and Apple are fundamentally different from each other. He argues that it is imperative that Google makes software for everyone on every device, whereas Apple's strength is the specialisation it has in its own distinct and expensive product line. 

    I would add that this makes Google a much more interesting and — in the very long run — more important company than Apple.

    Apple sells expensive products that make a great experience. But Google is pulling billions of people online and giving the broad swathe of humanity its first access to the internet and smart connected devices. In other words, Apple may merely be the Ferrari to Google's Ford. Sure, Ferraris are nicer than Fords. But Ford was the company that made the car something almost everyone could afford. Historically, Ford changed history. Ferrari is merely an interesting brand in that history.

    Google's mission — to bring connected computing to everyone — by implication is as important to Earth economically as the Industrial Revolution was. That's why Google has its "Loon" project to bring the internet to everyone, and why it has launched a $100 Android One smartphone for developing countries.

    But that isn't Apple's mission. Apple has no project in which it offers equipment free or cheap to the "next billion" who cannot yet afford iPhone 6.

    tim cookThompson begins by pointing out that back in 2013, the rumour was Apple would launch a discount version of the iPhone, the iPhone 5C, for hundreds of dollars cheaper than the topline new iPhone 5S. But Apple did the opposite. The 5C was only slightly cheaper than the 5S, sending a clear message about how Apple saw its status in the market, Thompson says: 

    No, we will not compete on price, we will offer something our competitors can’t match. No, we are NOT selling a phone, we are selling an experience. No, we will not be cheap, but we will be cool. No, you in the tech press and on Wall Street do not understand Apple, but we believe that normal people love us, love our products, and will continue to buy, start to buy, or aspire to buy.

    There is a debate to be had about whether Thompson has got this completely right — the 5C was priced at $100 less than the 5S, and came with contracts that reduced its price further to just $27 from some stores. But his broader point is true — Apple "will not be cheap."

    Now contrast Thompson's characterisation with the words of Google SVP Sundar Pichai said yesterday: 

    At Google, we’ve always worked hard at building products for everyone in the world. We try to look at technology and see if by using technology can we make a difference to a fundamental problem in people’s lives. That’s how we did Google search. Google search worked the same for everyone in the world, whether you were a rural kid in Indonesia or a professor at a world class research center, you had the same search results at your fingertips as long as you had access to a computer and connectivity.

    ... Each of these products today work at scale for everyone in the world and we are privileged to serve over a billion users for each of these products.

    "Over a billion." Android sold about 1 billion phones last year, where Apple sold "only" 190 million, according to Statista:

    apple android market share

    One billion is lot of people, and the vast majority are using Google's services for free (search, email, maps etc.). And even those who pay are largely getting their Android phones at steep discounts to the iPhone.

    Sure, the iPhone is nice. But Android is the most widely used computing platform on the planet, of all time. And it is free.

    When historians look back, this will look like a huge achievement.

    Business Insider has argued recently that the market is changing, and that as more people come online they demand better products and become willing to pay more. The iPhone 6 and 6 Plus is now taking market share from Android, and it appears that iPhone 6 may be fundamentally different from previous iPhones simply because it shifts momentum away from Android toward the iOS operating system.

    Whatever happens, the battle will be fascinating.

    Thompson concludes that Google has now chosen to work with — or at least on top of — Apple, by allowing its products to perform just as well on iPhone's iOS operating system as they do on Android. Free computer services for everyone, in other words, regardless of the device you chose to buy. The rich iPhone buyers will get the same stuff as the poor Android people. That universality — whether you're "a rural kid in Indonesia or a professor at a world class research center" — is what makes Google a continued threat to Apple, he says:

    ... far more dangerous is an obsession with bigness that results in your losing what you have, simply because you forgot why you have it.

    Google finally remembers, and that reality, far more than Android, makes them a true long-term threat to Apple and everyone else.

    Join the conversation about this story »

    NOW WATCH: 5 clever iPhone tricks only power users know about

  • Google launches a HomeKit competitor
    This post originally appeared in IoT INSIDER, a daily newsletter on the internet of things industry produced by BI Intelligence, a premium research service from Business Insider. Learn more about IoT INSIDER or sign up today to receive the next issue in your inbox. Get started now »

    Google entered the Internet of Things software market yesterday, announcing its own operating system for IoT devices and a communication layer to allow IoT devices to share data with each other, Android devices, and the cloud. The OS, called Brillo, is a pared-down version of Android designed by Google’s Nest and Android teams to run on low-power IoT devices with minimum system requirements like sensors and smart light bulbs. By basing Brillo on Android, it will be easy for devices running Brillo to communicate with Android mobile devices. Android devices will be able to automatically recognize Brillo devices nearby, and will have a common setup screen to easily link smart appliances and machines to Android tablets and smartphones.

    Google also announced Weave, a communication layer Google has designed that will enable different IoT devices to communicate with each other and the cloud. Weave will aim to solve the interoperability challenge that has plagued the Internet of Things so far: different IoT devices and products from different providers often can’t communicate with each other. This means that consumers who own different smart home products – including Google’s Nest thermostat – often have to use different apps to control each of those devices. With Brillo and Weave, consumers with Android phones will be able to control all of their smart home devices through a single app.

    Weave will compete with protocols that that have already been launched to allow IoT devices to talk with each other like Zigbee and Z-Wave. It will also compete with Apple’s HomeKit, which similarly connects various smart home devices and is expected to launch in Q3 of this year. Google will offer a developer preview of Brillo in Q3 and plans to launch Weave in Q4.

    Smart Home Device Plans 2015

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    NOW WATCH: Here's what happens when you drop an Apple Watch face down on cement

  • 10 million cars with self-driving capabilities will be on the road by 2020

    SDC Installed Base

    Self-driving cars are no longer a futuristic idea. Companies like Mercedes, BMW, and Tesla have already released, or are soon to release, self-driving features that give the car some ability to drive itself.

    Tech companies are also trying to pioneer the self-driving car. Recently, Google announced that it would be testing its prototype of a driverless car on roads this summer in California. 

    In a new report from BI Intelligence, we analyze the self-driving car market by analyzing the current state of the self-driving car and provide an in-depth analysis for how we see the self-driving car progressing over the next five years. Our in-depth analysis describes the economic impact that self-driving cars can have and look at the current barriers preventing the self-driving car from coming to market.

    Access The Full Report By Signing Up For A Trial Membership To BI Intelligence >>

    Here are some of the key takeaways from the report:

    The report contains charts and data that can be downloaded and put to use.

    In full, the report:

    To access the full report from BI Intelligence, sign up for a 14-day trial here. Members also gain access to new in-depth reportshundreds of charts and datasets, as well as daily newsletters on the digital industry.

    Join the conversation about this story »

  • Apple's CarPlay and Google's Android Auto will soon dominate connected car services

    CarPlay Android Auto

    Apple and Google will soon battle for platform share in yet another major hardware category — the car. The two companies have developed operating-system extensions for the dashboard: Apple's CarPlay and Google's Android Auto.

    Apple and Google announced the new platforms last year, and rollouts of cars that use these systems have already begun.

    By 2020, nearly 40 million cars will be using Android Auto and 37.1 million will be using CarPlay, according to IHS, and that will cover nearly all cars launching connected car services, according to BI Intelligence estimates.

    In a new report from BI Intelligence, we analyze the two tech companies first plays in the connected car market. Our in-depth analysis outlines the capabilities of each system, analyzes the market potential for both Google and Apple, and looks at why connected cars are offering such a big opportunity to mobile platforms and apps.

    Access The Full Report By Signing Up For A Trial Membership To BI Intelligence »

    Here are some of the key takeaways from the report:

    The report contains charts and data that can be downloaded and put to use. 

    In full, the report:

    To access the full report from BI Intelligence, sign up for a 14-day trial here. Members also gain access to new in-depth reportshundreds of charts and datasets, as well as daily newsletters on the digital industry.

    Join the conversation about this story »

    NOW WATCH: 5 hard-to-find iPhone tricks only power users know about

  • Google is working on a mobile payments service that makes Apple Pay look feeble (GOOG)

    Larry Page I/O 2013

    Google is already working on a new mobile payments service.

    The company announced in a session on Android Pay at Google's I/O conference on Thursday that it would start testing "hands free" payments, Ars Technica reported.

    There are some situations in which even getting your phone out of your pocket to pay is just a pain – when you're heading through a drive-thru, or just have your hands full.

    Google head of payments Sridhar Ramaswamy showed the crowd a video in which a woman reaches the counter at McDonald's, holding a baby. Rather than juggle both the child and her phone or wallet, she tells the cashier she would "like to pay with Google." The cashier then processes her order, without any visible payment act or device passing between them.

    While details of the project are still pretty sparse, we have seen other companies — and Google — experiment with hands-free payments in the past.

    Square introduced hands-free payments to its digital-wallet app back in 2011, which has since been shut down. Participating stores had virtual geo-fence perimeters set up around their stores using GPS, so Square's app could sense when it was nearby and open up. Customers had to have a picture of themselves loaded onto the app, and this would pop up on the cashier's iPad during payment. If the name and picture matched, the cashier would be able to take the payment from the payment card stored with Square's app, and the customer would leave with his or her order.

    PayPal also released the Beacon in 2013, which used Bluetooth to let customers using its payments app automatically check in and pay without getting out their phone, too.

    Earlier this year Google employees started testing a similar hands-free service called Plaso, where they had to say their initials to a cashier to verify the transaction. Before the company announced Android Pay, it was thought this might become part of Google Wallet. Now, it seems Google has done away with the awkward initial verification but has yet to establish what will be used instead.

    Security is going to be a big deal for this sort of payment method.

    "When you make a purchase, your full card details will not be shared with stores," Ramaswamy said. "Once you complete a purchase, you'll receive an instant notification right on your phone."

    It may be that the hands-free service will use tokenization to replace card numbers with a temporary one for each transaction, as Apple Pay and Android Pay do.

    The project is going to be tested in partnership with McDonald's and Papa John's stores in the San Francisco Bay Area later this year.

    Join the conversation about this story »

    NOW WATCH: It's dangerously easy to record Snapchats without the other person knowing

Affiliate Resource Site
  • iTunes Affiliate Program Terms & Conditions Update 2014-10-23T16:00:50Z

    The Terms and Conditions for the Affiliate Program have been updated. There will not be any impact to the commission rate or the purchase window which remain at 7% and 24 hours respectively.

    Here is a brief overview of the changes:

    • Minor changes to unify verbiage used in the platform and program terms

    • Section 2.2 has broader language for qualifying links allowing Store Kit Product Sheet to be supported for app developers

    • All the terms are managed and enforced by Performance Horizon Group in United Kingdom

    You can review the new PHG Terms and Conditions here.

    The new terms come into effect immediately. If you continue using our services after today, you agree to be bound by these new terms. If you do not agree with the new terms and wish to remove your account, or if you have any questions, please contact us at our Helpdesk.

    .

  • Affiliate Linking to App Bundles 2014-10-02T16:49:18Z

    App Bundles

    App Bundles let you promote multiple apps or games from the same developer at a special price. This is a great way to promot high quality apps and earn more commission with higher value sales.

    View App Bundles: https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewFeature?id=915131749&mt=8

    Grab a link from any App Bundle and append your affiliate token when linking from your own app or website. For more information about how to create an affiliate link, see our basic linking guide.

  • Affiliate Program Update for App Developers 2014-08-18T16:15:43Z

    Store Kit Product Sheet

    We are excited to announce that Store Kit Product Sheet is now affiliate commissionable on iOS 8. Store Kit Product Sheet allows app developers to promote the purchase of music, apps, books and more directly from a sheet within your app and earn the standard affiliate commission on all sales within 24 hours.

    We encourage you to use Store Kit Product Sheet to provide a superior user experience and keep users in your app longer. Learn how to integrate your affiliate token into the Store Kit Product Sheet in the Developer Documentation.

    Smart App Banners

    Smart App Banners have always been commissionable in the affiliate program. Promote your app with this banner feature when a user is viewing your website in mobile Safari. Learn how integrate your affiliate token in the Developer Documentation.

  • Korea and 19 More Countries Added this Week 2014-04-17T21:17:49Z

    Korea and 19 more countries have been added this week. The Affiliate Program is now supporting 147 countries on one easy to use platform. Start earning commission today when you link to music, apps, books, and more.

    If you are already signed up for the Affiliate Program then you are automatically opted-in to start earning commission in these new countries.

    New Countries added April 2014
    Albania Algeria Angola
    Azerbaijan Benin Bhutan
    Cambodia Dominican Republic Iceland
    Korea Laos Malawi
    Montserrat Palau Seychelles
    Solomon Islands Sri Lanka Tajikistan
    Turkmenistan Turks and Caicos Islands  

    Click here for a full list of all countries in the Affiliate Program.

    If you have not already signed up for the Affiliate Program on PHG you can go to http://affiliate.itunes.apple.com/apply to apply and start earning commission

  • 33 New Countries Added, Now Over 100 Supported 2014-02-18T05:10:24Z

    We've done it again. We have expanded support of our Affiliate Program to 33 new countries added today on the PHG platform. Also, as part of our expansion two weeks ago into Europe and South America, we added six more countries that had previously not been supported. Over 100 countries are now supported.

    If you are already signed up for the Affiliate Program on PHG then you are automatically opted-in to start earning commission in these new countries.

    New Countries added February 17, 2014
    Anguilla
    Antigua and Barbuda Belize
    Brunei Burkina-Faso Cape Verde
    Fiji Gambia Ghana
    Grenada Guinea-Bissau Guyana
    Jamaica Kyrgyzstan Macedonia
    Micronesia Mongolia and Tobago Mozambique
    Namibia Nepal Niger
    Pakistan Papua New Guinea Saint Kitts and Nevis
    Saint Lucia Saint Vincent and The Grenadine São Tomé and Príncipe
    Sierra Leone Suriname Swaziland
    Tunisia Virgin Islands Zimbabwe
    New Countries added February 3, 2014
    Bolivia
    Ecuador Guatemala
    Nicaragua Uruguay Venezuela

    Click here for a full list of all countries in the Affiliate Program.

    If you have not already signed up for the Affiliate Program on PHG you can go to http://affiliate.itunes.apple.com/apply to apply and start earning commission in over 100 countries.

  • Important News for Europe and South America 2014-02-03T17:08:47Z

    Last year we introduced our new affiliate platform partner, PHG, providing added countries and unified program reporting. Today we are announcing the migration of 39 Europe and South America countries to this single platform.

    If you are already signed up for the Affiliate Program on PHG then you are automatically opted-in to start earning commission in every country we support. If you are currently participating in the affiliate program for Europe or South America, you need to migrate your links to PHG before 3/31 in order to continue earning affiliate commission. Click here for a full list of all countries in the Affiliate Program.

    Latin & South America
    Argentina
    Brazil Chile
    Colombia Costa Rica
    El Salvador
    Honduras
    Panama
    Paraguay
    Peru


    Europe
    Austria
    Belgium
    Bulgaria
    Cyprus Czech Republic
    Denmark
    Estonia
    Finland France
    Germany Greece Hungary
    Ireland Italy Latvia
    Lithuania Luxembourg Malta
    Netherlands Norway Poland
    Portugal
    Romania
    Slovakia
    Slovenia
    Spain
    Sweden
    Switzerland
    United Kingdom

    Learn more about this transition. If you have not already signed up for the Affiliate Program on PHG you can go to http://affiliate.itunes.apple.com/apply to apply and start earning commission in all 94 countries.

  • Affiliate Reporting Holiday Shutdown 2013-12-18T18:46:21Z

    As a reminder, the iTunes Connect holiday shutdown schedule will also impact the affiliate program tools.

    Affiliate program reporting may be impacted from approximately from Saturday, December 21 to Friday, December 27, 2013. Some of the affiliate tools will be temporarily suspended or updated less frequently.

    • The Enterprise Partner Feed will be taken offline for the duration of the iTunes Connect shutdown.

    • The Search API, Link Maker, Banner Builder, RSS Generator and Widget Builder will be kept online.

    We thank you for your understanding and wish you the best of luck in the coming weeks with your affiliate sales.

    Happy Holidays,

    The Affiliate Team

  • Affiliate Reporting Planned Downtime 2013-10-16T02:04:16Z

    As part of a planned downtime affiliate reporting will be delayed this week by 3 to 4 days.

    All sales are still being recorded and will be recognized by PHG and TradeDoubler respectively once reporting is resumed.

    • Clicks will still be reported to PHG and TradeDoubler
    • Free items will still be reported daily on the PHG platform

    Only paid items are impacted by this downtime.

    If you have any questions please contact the Affiliate Helpdesk at http://affiliate.itunes.apple.com/support.

  • 20 Additional Countries Added to the PHG Platform 2013-09-30T19:07:38Z

    We are happy to announce the continued expansion of the Affiliate Program with 20 new countries added today to the PHG platform. This brings the total of new countries to 43. The total number of countries on the PHG platform (existing plus new) is 49, providing a tremendous opportunity for iTunes affiliates.

    If you are already signed up for the Affiliate Program on PHG then you are automatically opted-in to start earning commission in these new countries.

    New Countries
    Armenia
    Bahamas Bahrain
    Barbados Belarus Bermuda
    Botswana
    Cayman Islands Croatia
    Dominica Kenya Mauritius
    Moldova Nigeria Oman
    Tanzania Trinidad and Tobago Uganda
    Uzbekistan Yemen

    Click here for a full list of all countries in the Affiliate Program.

    If you have not already signed up for the Affiliate Program on PHG you can go to http://affiliate.itunes.apple.com/apply to apply and start earning commission in all 49 countries.

  • 17 New Countries Added to the PHG Platform 2013-09-04T23:03:54Z

    We are very happy to announce the expansion of the iTunes Affiliate Program with 17 new countries now available on the PHG platform.

    If you are already signed up for the Affiliate Program on PHG then you are automatically opted-in to start earning commission in these new countries.

    Egypt India Indonesia
    Israel Jordan Kazakhstan
    Kuwait Lebanon Macau
    Malaysia Philippines Qatar
    Saudi Arabia Thailand Ukraine
    United Arab Emirates Vietnam

    Click here for a full list of all countries in the Affiliate Program.

    If you have not already signed up for the Affiliate Program on PHG you can go to http://affiliate.itunes.apple.com/apply to apply and start earning commission in all 29 countries.


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