Microsoft Flight Simulator is designed so that it particularly easy for users to virtually every aspect of the program change. In the online world flight simulator, the various types of adaptations into different categories, namely:
Virtual Pilot 3D
Aircraft: virtual imitations of appliances containing one or more of the following components may include:
The model: a 3D model of an aircraft, made with the aid of a CAD program. This model contains the exterior of an airplane and sometimes a virtual cockpit .
The textures, the color setting in which the airplane is trimmed. This can really existing color schemes of airlines, but also fictional colors.
The sounds: engine noise, possibly internal airplane noise or sounds of passengers.
The Panel: A bitmap file containing the so-called instrument panel gauges that depict the aircraft.
The FDE or Flight Dynamics Engine: These files determine how the plane behaves in the air, through hundreds of parameters each of which can be adapted. Because these files are simple text files, they can easily be adjusted. It is even possible to all homebuilt cockpits to connect to Flight Simulator. Thus the reality of professional flight simulators are almost equal.
Sceneries: placing objects or modify files in the default Flight Simulator world. Ranging from airports to complete a simple fake lighthouse on an island somewhere is added. There are even entire landscapes of countries like NL2000 scenery is one of the Netherlands.
AI traffic: packets that can be added and that you actually existing and fictional airlines can fly around in your simulator. In the case of actually existing airlines follow this virtual aircraft then often the real routes and even the scheduling of such a society.
Many other aspects of the simulator can be adjusted.